Provide different pushing streaming installation packages of iOS and Android.
Support pushing streaming in coding formats of H.264/H.265 for streamers' choices.
Beauty effects such as buffing and skin whitening and video effects such as fresh, landscape, figure and sunlight are supported for pushing streaming and calling by customers.
Audio effects such as middle-aged man, Lolita, robot, grave and other are supported. Audio processing such as sound mixing, in-ear monitor, noise reduction and audio tone rising and falling are supported.
Multiple pushing streaming methods are supported, such as Images, picture in picture, floating windows, brushes, background images, pure audio and muting.
Preview is supported through GLSurfaceView or TextureView.
Record of pushing streaming video segments and one-click screen shot are supported and can be saved to a local photo album.
Images, characters and time stamp watermarks are supported, with the watermark location, size, direction and transparency adjustable
Automatic real-time computing of actual network condition is supported, and network self-adaption is realized. The target code rate can be dynamically adjusted based on the actual network condition to ensure the video smoothness while providing higher video quality.
Provide different player installation packages of iOS and Android.
Support H.264 and H.265 play and support live video playing with protocols of RTMP, HTTP-FLV and HLS is supported.
The second-level display of the first screen is supported and playing is quickly made.
The live video catch for protocols such as RTMP and HTTP-FLV is supported, to guarantee synchronization of audios and videos.
A next video will be pre-loaded when the current one is playing and this function is suitable for playing of short video.
Video or GIF motion graphic snapshot is allowed at a customized location during video playing.
Support rotation angles of playing pictures in such a way the rotation is made anticlockwise and the rotation angles include 0, 90, 180 and 270 degrees.
Replaying with one instance is supported without creating a new instance for each playing
SDK dynamic reconnection of live video is supported.
Support multiple-speed play, encryption play, URL play, pure audio play, playing and caching, floating window play, etc.
Mobile Live Video Broadcasting SDK can be applied to incident live broadcasting such as product launches and site activities. With professional signal collection devices and pushing streaming SDK, stable, clear and smooth pushing streaming service is provided. The broadcasting SDK can provide stable play of live streaming at the user side.
Mobile Live Video Broadcasting SDK can be widely applied to show field/game live broadcasting industry. When JD Cloud Mobile Live Video Broadcasting SDK is installed by a streamer, he/she can start broadcasting with a cellphone in cooperation with the cloud live broadcasting server. Meanwhile, any user installed the Mobile Live Video Broadcasting SDK can watch the show in real time.
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